I tried the new version (1.5) of TRotateImage component. Its speed is very good in respect to the older version. But unfortunately, it has a serious problem. To understand this problem, please insert an instance of this component in the design form and then at the run time ,try to change the position of it. For example run this code:
- Code: Select all
RotateImage1.picture.loadfromfile('test.bmp');
RotateImage1.Left:=10;
It seems that this component doesn't move at all and it needs to repaint again. I tried to do so by RotateImage.repaint or also RotateImage.referesh; But none of these codes doesn't solve the problem. Now, what is the wrong?