PicShow 4.0 vs PicShow 3.12

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PicShow 4.0 vs PicShow 3.12

Postby mhieta » April 14th, 2006, 8:00 pm

Hi,

Thanks about this fine component..
Using that 3.12 now and i'm wondering is there any speed difference between 3.12? What happened to that sourceforge project?

- Marko
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Postby Kambiz » April 14th, 2006, 8:56 pm

To be honest I've never tried v3.12. The speed improvement that I've mentioned is in comparison with the older version that I've released myself.

I'll go to look at it right now. :wink:
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Postby mhieta » April 15th, 2006, 12:20 pm

Okay
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Postby Kambiz » April 16th, 2006, 5:17 pm

Sorry for being late. This weekend was a busy weekend for me.

I looked at PicShow v3.12, and here are the result:
  • v4.x is faster than any other previous version.
  • v3.12 needs Graphics32 library, but v4.x has no dependency.
  • v3.12 has bugs on most transition effects (54% of them). The bugs are because of addapting code for Graphics32 library.
  • Both memory and CPU usage of v4.x are less than v3.12
By the way, I've made some more optimizations on v4.01. The update is available to download.
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Postby mhieta » April 16th, 2006, 6:00 pm

Thanks for that information. Its time to update my Slide Show :)
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Postby mhieta » April 16th, 2006, 8:16 pm

Indeed its much faster than any other previous version.
hmm. i'm wondering could you make "filtering" to improve image quality when transition is over? I mean ex. Lanczos3,Mitchell,Nearest etc.

- Marko
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Postby Kambiz » April 16th, 2006, 11:20 pm

When the Progress property is either 0 or 100, the untouched image is displayed. Therefore, there's no need to apply a filter.
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