BufferInternally: Boolean;
If this property is True, the component allocates the memory required for the audio buffers and generates OnData events to fill them. If this property is False, the component generates OnDataPtr events to get audio buffers provided by the application.
I have a live stream which coming from any hardware.
The hardware is not a real sound card.
But wave stream stands in memory.
How can I indicate this streeam to LiveAudioPlayer to live playing ?
I see Perfect looping possible? topic. not clear for me
http://www.delphiarea.com/forum/viewtop ... =1203#1203