Wave Audio OnDeactivate Method

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Wave Audio OnDeactivate Method

Postby FrankHunter » June 15th, 2005, 8:31 pm

Hi, this is an excellent product, thank you!

My question is that the StockAudioPlayer is connected to a WaveCollection with 2 songs. The first one is started in my FormCreate event. The second is supposed to start when the first ends. So I have the line

StockAudioPlayer1.PlayStock(1);

in the StockAudioPlayer's OnDeactivate Event. I know the event is called because I put a breakpoint there to check. But the song never plays.

Any idea what I'm doing wrong?
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Postby Kambiz » June 16th, 2005, 7:24 am

I wrote a similar code and it worked! :roll:
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MySample.zip
My sample code
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Thanks!

Postby FrankHunter » June 16th, 2005, 5:10 pm

Thanks, all fixed.

One other question, is it possible to load the wav files into a WaveCollection component in the FormCreate or do the wav files have to be pre-loaded?

If they can be loaded at runtime what is the code?

Sounds.Waves.Add(FileName) ??
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Postby Kambiz » June 16th, 2005, 6:45 pm

First you should add a new WaveItem to WaveCollection, then load the wave file in to the Wave property of the WaveItem.

All can be done in a single line as follow:

Code: Select all
Sounds.Waves.Add.Wave.LoadFromFile(FileName);

Please look at the Wave Audio package's document for TWaveCollection properties for detailed description.
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