Hi,
I tried your WaveAudio demo and impressed!
I have a problem in my application to read in a wave file which is in floating point format.
I tested that your player component can play floating point wave and how can I output to a standard PCM format?
I wish I can first convert the floating point formatted wave file to a standard PCM format and then read into my program.
Thanks very much for your time to my question!
Best Regards,
xusc