Hello
I've been trying WaveAudio and I'm interested in the LiveAudioRecorder and Player. I've compile the demo and run it on my pc, and it's works great.
I want to develope the application so it can receive any audio packet not just from one server, like in the example. I'm trying to clone the proc and component added to the form, so it can receive audio packet from 4 server simultaneously. For the mean time it's OK, but when I watch on the Task Manager, my application consume alot of memory (+-20MB)
How can I make it more economic in memory consume?